THE HUNGER GAMES - PROP DESIGN

Here is some more of my work for ‘The Hunger Games: The Ballad of Songbirds and Snakes’. This was my main responsibility during the project: worldbuilding through prop design. The goal here was to show the story of a ‘planned economy’ system, where different companies exist but are all controlled by the state. The company names I suggested are all based on Greek mythology. This was meant to be a metaphor for the hidden power that always loomed over the society, unseen but real (...and I went to Greece during holiday, listening to a lot of Greek mythology podcasts). We had a lot of fun brainstorming more products that a futuristic society like that would produce. I rarely had a job that made me laugh so often.

Two different TVs, an older version and a modern one.

Two different TVs, an older version and a modern one.

An ampoule case.

An ampoule case.

The Raven Remote. This is an earlier version, the final one was a lot simpler than this.

The Raven Remote. This is an earlier version, the final one was a lot simpler than this.

Security Check. The red light was our symbol of the state - the all seeing eye was featured everywhere...

Security Check. The red light was our symbol of the state - the all seeing eye was featured everywhere...

THe sewing healer machine.

THe sewing healer machine.

Our version of the simplified communicator the equivalent of a home pc.

Our version of the simplified communicator the equivalent of a home pc.

The phone was going to be featured in the film, but was later cut.

The phone was going to be featured in the film, but was later cut.